A Martian Fighting-Machine fires its Heat-Ray over a burning Victorian street at dusk.

The War of the Worlds Trilogy

The Martians have landed on Horsell Common.

H. G. Wells's 1898 invasion, played three ways: survive it in the streets of Surrey, command the machines that bring it, and build the town that must withstand it.

Day-One Fans access opens October 16

Day-One Fans access begins October 16, 2026. Official launch is November 6, 2026.

Limited Steam preorder

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One invasion, three games.

The trilogy plays Wells's war from every side of it: the survivor on the roads around Horsell Common, the Martian Vanguard in the pit, and the town that has thirty-one days to get ready.

The narrator flees in a horse cart while a Fighting-Machine looms in the smoke behind him.

Chapter I

Survive

Survive the invasion.

Cross late-Victorian England on foot, by bicycle and by horse cart. Scavenge what you can, keep out of the Heat-Ray's line, and live through the Black Smoke and the occupation that follows.

A Fighting-Machine fires its Heat-Ray through a Victorian street beneath a smoke-darkened sky.

Chapter II

Conquer

Command the Martian Vanguard.

Lead Fighting-Machines, Flying Machines, Handling Machines and Digging Machines. Break the defenses, capture humans, spread the red weed and conquer Earth.

“Intellects vast and cool and unsympathetic, regarded this earth with envious eyes, and slowly and surely drew their plans against us.”

A golden-hour view over a Victorian town of terraces, chimneys and railway.

Chapter III

Build

Build the city that must endure.

Lay out a late-Victorian town through a 31-day preparation period, grow its industry and its defenses, then hold it together through the 21-day invasion campaign.

Pre-Order To Get First Access & A Custom NPC

Pre-order now to enter Wells's England early, become part of the world and receive the Day-One Fans rewards.

Your likeness, in the game

A personalized in-game NPC

Submit your likeness, chosen in-game name and approved dialogue lines for a character who becomes part of Victorian England.

From October 16

Day-One Fans access

Day-One Fans access begins October 16, ahead of the official public launch on November 6, 2026.

First playthrough

Pre-order special items

Day-One Fans receive the pre-order special items for their first complete playthrough.

Limited Steam allocation

Steam Day-One Fans preorder

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  • Steam key with first access beginning October 16
  • Personalized in-game NPC customization
  • Pre-order special items for your first full playthrough
  • Day-One Fans recognition
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Before you pre-order.

What is included with the pre-order?

The Steam Day-One Fans preorder includes a Steam key, first access beginning October 16, custom in-game NPC personalization and the preorder rewards listed above.

What happens after I purchase?

Glitch sends your purchase confirmation and handles Steam key fulfillment. Follow-up instructions for first access and NPC personalization use the contact details associated with your order.

How does the personalized NPC work?

Day-One Fans buyers can provide a likeness reference, chosen in-game name, and approved dialogue lines through the post-purchase personalization process.

Is the remaining count live?

Yes. The page reads the remaining Steam allocation directly from Glitch when it loads, refreshes while the page stays open, and refreshes again after checkout.

Where is payment handled?

Glitch Checkout opens inline over this page and securely handles payment. This promotional page never receives or stores your card details.

Are these images from the game?

Yes. The artwork is built from the game's own models, characters and scenery.